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Displacement Textures in Redshift

By mrroessler February 28, 2019 March 1st, 2019 Graphic design, Software
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Since a few month I’ve changed from the Vray render system to the Redshift renderer in C4D – a good decision when it comes to flicker free animations. Here’s some test renderings with organic texture maps used as a displacement material using Redshift, render time each under a minute.

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