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Displacement Textures in Redshift

By Graphic design, Software

Since a few month I’ve changed from the Vray render system to the Redshift renderer in C4D – a good decision when it comes to flicker free animations. Here’s some test renderings with organic texture maps used as a displacement material using Redshift, render time each under a minute.

Ashdecon stills

By Film, Graphic design, Inhouse production, Software

A special renderpass in Redshift was leading to these results – for sure a special aesthetics that I like a lot as the scenes get back to a flat, analogue and almost painted feeling.

These are my favorite renderings of Ashdecon, plan is to get the files screenprinted on paper one day in a small edition.

Playroutine and Cinema 4D

By Inhouse production, Software

maxon

Happy to announce that the music video for Berlin’s Non Standard Institute will be part of the new showreel of Maxon Cinema 4D, my favorite choice of tools whenever 3D gets involved. The salt and pepper motive had been already included in Maxon’s calendar for 2012, and some illustrations also found their way into the Cinema 4D online gallery – curious what comes next.
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Maxon Cinema 4D showreel